Version 1.2
- Bug fixes relating to importing and naming skins
- Controllable 2D zoom and translate
- Import multiple skins, simplified importing
- Removed Commit button
- Added Save, Save As and Save All buttons
- Fixed a password and enumeration serialization issue
- Added a right-click context menu for the Skins list
- Added HSLA as one of the alternatives to RGB.
-- There seems to be some extraneous operations going on there that cause it to be slow, too much floating point math?
- Made color slider thumbs smaller
- Support for high resolution textures (up to 256x128)
- Added auto update checking
- Background works in 2d window as well
- Fixed undo/redo not working with other tools

Version 1.1
- Added swatches and swatch files (.swc, simple format, see Swatches/swatches.txt)
- Fixed a few bugs relating to the color square
- Added color sliders, more visual representation of color
- Fixed undo/redo getting lost on player switch (originally was intended, removed now and switching works fine without committing)
- Added keyboard shortcuts and customizable shortcut option
- Added eraser, dodge and burn (also known as highlight and shadow) tools; note that dodge/burn is at a fixed 25% exposure at the moment.
- All toolbar icons have mirror menu icons
- Overlay is now togglable
- New overlay picture (thanks to Zero)
- Changed the visuals of the toolbar and menu strips
- Fixed commit not re-enabling under certain circumstances
- Removed some extraneous events
- Fixed grass not appearing behind transparent objects
- Decided, at release time, to start writing down things I change as I do them so I don't forget
- Now including the Program Debug Database (pdb) file, so that crashes give me more important information
- Added a more telling exception handler
- Only draws grass on top face now, won't get in the way if you try to paint the feet

Version 1.0
- First release, nothing could of changed, silly.